Find your face shape, then sculpt for it. Contour is just shadow — placed to bring your face into balance, the way real light would fall.
// every face shape here drawn, shaded + mapped by me
Hair back, face the mirror straight on, and look at your outline — not your features. Match yourself to one of these six.
Bare face, where the shadow goes, and the result. The dashed map is the part to copy — soft and diffused, never a hard line.
Balanced, slightly longer than wide, with a soft jaw and no single widest point.
Barely anything. A soft shadow under the cheekbones, kept vertical down the sides. Your structure is already there — you’re just adding the faintest depth.
About as wide as it is long, with full soft cheeks and a rounded jaw.
Like oval, but a little more to bring in some edges. Shade vertically down the sides and stop level with your eyes. On the forehead, line it up with the arch of your brows to carve out the shape.
Forehead and jaw a similar width, with a strong, angular jaw.
Soften the sharp corners that don’t flow with the rest of the face — usually the jaw, and the cheekbones if they’re sharp too. Round those out for balance.
Widest across the forehead and cheekbones, narrowing to a pointed chin. (Mine.)
Bring the wide top in: shade the sides of the forehead and the cheekbones, ending the cheek contour around your eyes. Sculpt the forehead edges so the widest part sits back.
Widest at the cheekbones, with a narrower forehead and chin.
Almost the same as heart — but skip the forehead, since yours is already narrow. Just contour the widest part: the cheekbones, around the eyes.
Widest at the bottom — a fuller jaw with a narrower forehead.
All the focus is the jawline. Contour along the jaw to bring it in and sharpen it. Leave the top completely alone — nothing on the forehead.